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Calling the Templar a maestro of defense wouldn’t be far from the truth, but one shouldn’t mistake its only purpose to be an Atreian punching bag. With their high defense and various shield skills, Templars can also inflict some serious damage on their opponents. Depending on the situation, a Templar can swap a sword or mace (and shield) for a greatsword. While its ability to deal damage may be lower when compared to the Gladiator, it would be unwise to ignore the Templar’s powerful attacks.

 

Both the Elysean and Asmodian Templars follow the teachings of Nezekan, the Lord of Justice.

 

 

"When all else fails, send a Templar."

--Ancient Atreian proverb

 

Templar Characteristics

Templar Characteristics edit

Basic Attributes

Power 115 / Health 100 / Agility 100 / Accuracy 100 / Knowledge 90 / Will 105

Available WeaponsSwords / Maces / Greatswords

Available Armor

Cloth / Leather / Chain / Plate / Shields

Class Features

● High base defense as well as skills that increase defense further

● Can increase defense with the ability to wear Plate Armor
● Has a variety of skills that utilize the shield to incur damage and other effects on opponents

Combat Role and Abilites

Combat Role and Abilites edit

The Templar acts as a guardian, fighting with a sword in one hand and a shield in the other, protecting others on the battlefield.

 

In groups, Templars are most effective when taunting and holding the attention of enemies with direct, as well as area of effect, taunts. Once a foe is focused on the Templar they can be smashed back with a shield. This allows the other members of the group to focus on dealing damage to their opponents without having to worry about being attacked.

 

 

 

 

 

The use of a shield is what defines a Templar, and in the right hands it can be a dangerous weapon. Not only can a shield deal moderate damage, it enables Templars to utilize skills that stun or knockback their opponents, leaving them open to a variety of chain skills.

 

They also have skills that give them the ability to increase their base defense massively. That, combined with the ability to use certain healing incantations, makes the Templar a sturdy battlefield soldier that is able to defend comrades effectively.

 

> Go to page: Templar Skills

Solo and Group Play

Solo and Group Play edit

Solo Play

 

A Templar can succeed by choosing weapon sets based upon the situation it finds itself in. For example, in some cases the Templar can use greatswords. However, this is generally used when facing an enemy that can be dispatched quickly with a few solid blows.

 

In most situations the Templar utilizes a one-handed weapon and shield, in order to mitigate damage. This is due to the shield’s ability to reduce damage when an attack is blocked. Once a successful block has been made, the shield can then be used as a weapon itself through the use of chain skills. The effect these skills have can range from basic damage dealing to enmity increase, as well as possibly stunning the opponent. 

 

Group Play

 

Templars excel in groups because they quite literally become a shield for the rest of their group. With the use of various taunts, they are able to keep the attention of an attacker while the rest of the group focuses on dispatching the enemy. A skilled Templar is able to control multiple foes with the use of its blocking skills and its ability to use area of effect taunts. With the use of marks, a group leader can also assign various tasks to other members of a group in order to make the Templar’s job that much easier.

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