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Spiritmasters are able to call upon the elements to summon Spirits comprised of Fire, Earth, Air, or Water. These spirits share a somewhat symbiotic relationship with the Spiritmaster as both are able to draw from the power of the other in order to overcome their enemies.

Spirit Types and Roles

Spirit Types and Roles edit

Each spirit is used in different ways and it’s health, defense and attack power is reflective of it’s elemental attributes. An experienced Spiritmaster will know when to summon the right spirit for each situation, both in solo and party play.

 

        

Fire Spirit

Earth Spirit

Water Spirit

Wind Spirit

Vitality

Normal

High

Low

Normal

Speed

Normal

Low

Low

High

Physical Damage

Normal

Normal

Low

High

Physical Resistance

High

High

Low

Low

Magic Resistance

Low

High

High

Normal

 

The Fire Spirit is the first of the pets a Spiritmaster learns to summon. This spirit is somewhat of a hybrid that can be used to tank and deal damage to an opponent. It is best used against enemies that have a low resistance to fire damage.

 

Role

Level 1

Level 2

Level 3

Level 4 

Hybrid

Melee/Tank

 

Note: Currently the Fire Spirit is the only spirit with 4 levels available.

 

 

The Earth Spirit is a strong and solid spirit used to protect the Spiritmaster while he or she stays at range and pummels an opponent with elemental spells. This spirit can be used in most any situation that does not require a spirit to do alot of damage dealing.

 

Role

Level 1

Level 2

Level 3

Tank

 

The Water Spirit is a ranged elemental used to cast various water based spells at the Spiritmaster’s opponents. Much like the water and frost spells a spiritmaster has available, this spirit’s spells are used to slow an opponent.

 

Role

Level 1

Level 2

Level 3

Ranged

 

The Wind Spirit is used when high damage and stuns are needed to overcome an enemy. This spirit is agile and is able move quickly to get to the enemy in order to surprise it.

 

Role

Level 1

Level 2

Level 3

Melee

 

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