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Empyrean Crucible Walkthrough Empyrean Crucible Walkthrough Edit


 Level 50 Group Instanced Dungeon
 Cooldown is 22 hours
 Gauntlet themed Instanced Dungeon with 10 stages and 5 rounds per stage; players will face a total of 50 different combinations of monsters!
 Entrances are located in Sanctum and Pandaemonium, and in Inggison Illusion Fortress and Gelkmaros Fortress.
 Players will earn Crucible Insignias which can be used to purchase several different rewards.

 

Note: About ~93 Points = 1 Crucible Insignia

 

Stage 1

Stage 1 edit

 

In this stage, players will face the apprentices of Marchutan or Kaisinel in a training coliseum. Be wary, these Daevas may be mere apprentices, but their strikes and spells pack a wallop.

 

 

In the fifth round, an Instructor will appear and take a crack at teaching the group a hot lesson!

 

End of Stage:
~10,000 Points

 

 

6 Worthiness Ticket Boxes appear in Illusion Stadium. Worthiness Tickets can be used by defeated players to re-enter the Illusion Stadium, much of like a resurrection spell.

 

Note: resurrection spells cannot be used in the Empyrean Crucible.

Stage 2

Stage 2 edit

 

In this stage, players will be lowered into an enclosed arena and assaulted by Mau or Krall warriors and their minions. In later rounds, elite Mau or Krall soldiers will attempt to wreak havoc on the group.

 

 

In the fifth round, players will face the fury of Eltnen or Morheim's zone boss, who have a few new tricks up their sleeves!

Following the fifth round, players will have the opportunity to engage in the Empyrean Crucible's first Prize Round. These Prize Rounds will occasionally occur after the fifth round of a stage, and often have fun rewards.

 

 

Prize Round! The odious Administrator Arminos will appear and spawn a King Saam. The goal of this Prize Round is to smack around the King Saam as much as possible while also defeating the little Saam offspring he spawns from taking damage. The little Saam offspring have a chance to drop some rare items that will be helpful in the Empyrean Crucible.

 

End of Stage:
~21,000 Points

Stage 3

Stage 3 edit

 

In this stage, the Illusion Stadium will transition to an ancient temple of moving panels and swinging blocks. Players are pitted against an onslaught of elemental spirits that will increase in strength until the final round.

 

 

In the fifth and final round, players will face a devastating Tempest Spirit and Magma Spirit duo.

 

 

Prize Round! Following the fifth round, Administrator Arminos will appear and spawn four elemental spirits. Defeat these spirits as quickly as possible, because each spirit has a chance to drop one of the rare spirit hats. The spirits remain for a limited time, so don't delay!


End of Stage:
~34,000 Points


1 Worthiness Ticket Box appears in the Ready Room. Worthiness Tickets can be used by defeated players to re-enter the Illusion Stadium, much of like a resurrection spell.

Stage 4

Stage 4 edit

 

In this stage, the Illusion Stadium is hoisted to the sky by a trio of curious flying creatures. While in flight, Balaur Dredgions hover above and drop Balaur troops on the makeshift transport.

 

 

In the fifth round, the player's endurance is put to the test with an onslaught of Balaur soldiers. Those skilled enough to make it past the fifth stage will be awarded with a Prize Round!

 

 

Prize Round! Administrator Arminos appears and conjures up another challenge. This time, Drakies and Drakes will spew out of a dimensional gate, and must be slain before they reach the gate a second time. Dispatch the Drakies and Drakes as soon as possible.

 

End of Stage:
~48,000 Points

Stage 5

Stage 5 edit

 

In this stage, players will face either Shulacks of the Steel Rake or Drakan from the Draupnir Cave, however, the battle will always be fought aboard the Steel Rake. The first several rounds will consist of normal monsters, while the later rounds will consist of Named Monsters.

 

 

In the fifth round, the floor will cave in, and players will face Brass-Eye Grogget or Commander Bakarma in the belly of the Steel Rake.

 

End of Stage:
~63,000 Points

Stage 6

Stage 6 edit

 

In this stage, players plunge to the depths of the sea to face a hoard of relentless undead. The ocean floor will dredge up all manner of skeletons, liches, and ghouls, and the group will have to face the fiends together and in single combat.

 

 

The fourth round culminates in a grand boss battle that stretches on to the fifth round; be prepared!

 

 

Prize Round! Administrator Arminos appears for a final challenge; this time, players will have a showdown with Arminos himself. Be wary, the Administrator is no pushover.

 

End of Stage:
~81,000 Points


2 Worthiness Ticket Boxes appear in the Ready Room. Worthiness Tickets can be used by defeated players to re-enter the Illusion Stadium, much of like a resurrection spell.

Stage 7

Stage 7 edit

 

In this stage, players are teleported to snowy Morheim to face their toughest challenge yet; the Class Preceptors! Players will confront all four Class Preceptors for their race, concluding with a battle against the Stigma Master.

 

 

In the fifth round, the group faces the Stigma Master of their race, who utilizes Chanter skills and attacks.

 

 

Following the Stigma Master's defeat, a treasure chest will spawn and reward players with some well earned Kinah. In addition, this treasure chest has a chance to contain one of the rare Custom Skill Manuals!

 

End of Stage:
~105,000 Points

Stage 8

Stage 8 edit

 

In this stage, players begin the first of two stages of boss battles. Fighting amidst the dry heat and swirling sands of the Eltnen Desert, players will confront Vile Judge Kromede and several other infamous monsters from Atreia. 

 

 

In the fifth round, players will face RM-1337c; the most dangerous (and leet) Lepharist creation ever conceived!

 

End of Stage:
~141,000 Points

Stage 9

Stage 9 edit

 

In this stage, players start the second set of boss battles, beginning with a crustaceous horror conjured up from the sandy shallows…the legendary Crab Norris! More boss battles follow, including an epic showdown between Heiron's Takun the Terrible and Gojira.

 

 

In the fifth round, players will face the terrible Kamara, a faceless beast that unleashes a variety of elemental attacks on its enemies.

 

 

Prize Round! The Lightning Drakie appears and begins sprinting through the Illusion Stadium. Slay it before the time runs out to have a chance at special candies and a unique pet!

 

End of Stage:
~199,000 Points

Stage 10

Stage 10 edit

 

In this stage, players will fend off waves of fearsome Balaur on a volcanic platform, ending in an ultimate battle with the three headed dreadnaught, Tahabata Pyrelord.

 

 

But is this the end…? The lights in Illusion Stadium dim and players are transported to a realm existing between time and space. The group now faces the final boss of the Empyrean Crucible: the nightmarish Vanktrist!

 

 

End of Stage:
~498,000 Points (players will earn about 193,000 Points by slaying Tahabata Pyrelord)

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