The Assassin is a Daeva killing specialist that follows the Star of Death. After hiding itself, an Assassin quietly approaches its enemy and aims for vital spots to inflict great amounts of damage instantly. This is one of the Assassin’s trademark combat skills. Some of the Daeva have criticized them for ambushing defenseless enemies or using poisoned blades. However, the Assassin is necessary in the legions for its battlefield roles of infiltration, disruption, assassination, and more.
Elysean Assassins have been known to follow Vaizel, the Lord of Free Souls, while Asmodian Assassins tend to serve Triniel, the Queen of Death.
Power 110 / Health 100 / Agility 110 / Accuracy 110 / Knowledge 90 / Will 90
|Available Weapons||Daggers / Swords / Bows|
|Available Armor||Cloth / Leather |
|● Has a variety of skills to debuff their opponents, including poisons and stuns|
● Can evade many attacks and in return counterattack with devastating accuracy
● Has the ability to hide, even in plain sight
Combat Roles and Abilities
The Assassin is an offensive class with various acrobatic attack skills that can inflict severe damage on the enemy within a short amount of time.
While their defensive capability is relatively low, Assassins possess exceptional evasion skills. They can perform many counterattacks that can stun opponents and, in some cases, leave them open to attacks from behind.
The Assassin also retains the ability to not only hide in the shadows but in plain sight. This allows the Assassin to get the jump on their opponents and inflict massive amounts of damage before they are even noticed.
The trademark skills for Assassins are their ability use Pattern Engraving on their enemies. Once several patterns have been placed on an enemy, the Assassin can utilize various skills to remove them. Patterns contain varying degrees of damage and status debuffs, and once removed these effects are applied directly to the enemy.
When it comes to weapons, the Assassin excels at using Daggers and Swords. While not a specialty of the Assassin, Bows can also be used. Leather is the preferred type of armor, as it does not interfere with the Assassin’s ability to perform their various acrobatic attacks.
> Go to page: Assassin Skills
Solo and Group Play
"A good offense is the best defense" is the motto of the Assassin. It can utilize devastating attacks while hidden behind an enemy. If the enemy does not fall quickly from subsequent attacks, the Assassin can use pattern engravings and explosion skills to stun or cause other deadly effects. This, along with the Assassin’s natural ability to evade attacks, makes solo play very possible. Evasion also allows the use of skills that can stun and in some cases turn an enemy so its back is to the Assassin, making it possible for even more devastating attacks to be used.
However, due to the low damage mitigation of Leather Armor, Assassins must be careful not to take on more enemies than they can handle. This generally leads them to fight creatures and other opponents one-on-one. In cases where several enemies may be near each other the Assassin can use a bow to pull a particular target. However, an Assassin must be sure that the other enemies in the area won’t come to the aid the target.
Much like solo play, the Assassin is charged with dealing damage. Being part of a group makes this much easier as the Assassin does not have to worry about evading attacks. Having a group allows it to stay behind a creature, thus doing more damage with its backstabbing abilities (such as Surprise Attack and Assassination). However, overdoing themselves and causing to much damage too fast on a very tough opponent can lead to the Assassin attracting the attention of the enemy. This can be very deadly for an Assassin, and it must be able to pace itself accordingly.
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